Nestled within the Rinascita region of Wuthering Waves lies The Last Knight, a deceptively simple side quest that offers players a poignant glimpse into life beyond Ragunna City's bustling streets. Unlike grand main storylines or sprawling exploration missions, this intimate tale weaves local folklore with personal growth through its humble protagonist, Carlow. Completing it rewards travelers with Astrites and Union XP while enriching their understanding of Whisperwind Haven's cultural tapestry—all within a compact adventure perfect for post-Chapter 2 gameplay. The quest's charm lies in its understated narrative about truth versus legend, culminating in a transformative duel that redefines heroism.
🗝️ Prerequisites & Initial Steps
Before embarking on this journey, players must complete Chapter 2's climactic finale What Yesterday Wept, Today Doth Sing. This unlocks Rinascita's deeper lore threads. Head northwest to Egla Town in Whisperwind Haven where Cosimo, marked by a blue quest icon, awaits near the main road's first dwelling. He introduces the Night Reveries—a theatrical reenactment honoring a mythical knight who allegedly slew a giant centuries ago. Interestingly, this performance isn't mere spectacle; participants actually battle spectral remnants of the legend.
🌙 Nighttime Ritual Combat
Central to the ritual is defeating the Mad Knight, a phantom warrior who manifests exclusively between 18:00 and 06:00. Advance time via the menu, then approach the town's moonlit central pool. This ethereal foe lacks complex mechanics but demands aggressive engagement—unleash Resonator skills and heavy combos relentlessly. Post-victory, scale the tallest tower and glide toward Carlow's marker. He lies unconscious beside an ominous purple flower radiating dreamlike energy.
Mimic Mayhem Puzzle
Touching the flower transports players to a surreal pocket dimension filled with treasure chests. The first trio contains safe loot, but the subsequent cluster hides deadly mimics! Only the middle-left chest in the second group is genuine; others spawn aggressive mimics. Opening the correct one grants:
-
500 Astrites
-
Advanced Sealed Tubes
-
Resonance Potions
After claiming rewards, defeat the enraged mimics before returning to reality.
🧭 Truth Behind the Myth
Following flower-induced disorientation, trace the Mad Knight's legendary path via map markers. Conversations with villagers hint at inconsistencies until Abby detects rancid odors uphill. There, a unique Chop Chop enemy appears, shielded by invulnerable Leftless/Rightless minions. Equip a Questless Knight Echo for parrying—its counterattack instantly stuns the boss, trivializing the fight. Defeating it reveals Mr. Millkeeper's confession: the "legendary knight" was actually generations of Windmill Keepers disguising themselves to protect townsfolk. This shatters Carlow's idealized fantasies.
⚔️ Cathartic Conclusion
Return to Egla Town at dawn to find Carlow facing two mocking knights in the plaza. Instead of retreating, he challenges one to a duel—discarding childish myths to embrace authentic guardianship. The quest concludes abruptly post-challenge, symbolizing his journey from dreamer to defender. Rewards include:
Resource | Quantity |
---|---|
Union XP | 1,200 |
Astrites | 800 |
Shell Credits | 15,000 |
💫 Like Rinascita's whispering winds, The Last Knight subtly reshapes perceptions—proving real courage blooms not in ancient tales, but in ordinary souls choosing to stand tall. Its modest scope belies profound themes about identity and sacrifice, leaving players richer in both resources and perspective.