As the neon lights of Penacony's Dreamscape first flickered to life in Version 2.0, I remember the collective gasp from fellow Trailblazers. Here was a new world of dreams, and with it, the first character we could call our own from this land of reverie: Misha. I recall the initial frustration vividly; a new region meant a complete inability to pre-farm. His materials were locked away in a world we had yet to fully explore, making his ascension feel like piecing together a map of a dream you just woke up from—fragmented, elusive, but utterly compelling. This is the story of my journey to build the four-star bellboy, a process that felt less like grinding and more like learning the intricate choreography of a celestial waltz, where every material was a step in the dance.

The Foundation: Misha's Ascension Materials

Before Misha could truly shine on the battlefield, he needed a foundation. His ascension process was a structured climb, a methodical awakening of his latent potential. The materials required were a testament to his origins in the dream world.

Here’s the complete breakdown of what I needed to take him from Level 1 to the pinnacle of Level 80:

Ascension Stage Required Level Dreamjolt Crew Drops Stagnant Shadow Drops Credits
1 20 4x Dream Collection Component - 3,200
2 30 8x Dream Collection Component - 6,400
3 40 5x Dream Flow Valve 2x Dream Fridge 12,800
4 50 8x Dream Flow Valve 5x Dream Fridge 32,000
5 60 5x Dream Making Engine 15x Dream Fridge 64,000
6 70 7x Dream Making Engine 28x Dream Fridge 128,000
📊 Total - 12x Component, 13x Valve, 12x Engine 50x Dream Fridge 246,400

The early stages were a gentle introduction. I spent hours wandering the golden, memory-soaked streets of The Reverie, fighting the various Dreamjolt Crew opponents. Harvesting their Dream Collection Components felt like gathering motes of forgotten sleep, each one a tiny, shimmering piece of a larger story.

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The real challenge began with the Dream Fridge. This required facing the Dreamjolt Troupe's Sweet Gorilla in its Stagnant Shadow domain. Each battle was a chaotic symphony of swinging chandeliers and confetti explosions; defeating it felt less like a victory and more like successfully calming a toddler's sugar-fueled tantrum in the middle of a candy store. Gathering all 50 Dream Fridges was a marathon, not a sprint, but seeing Misha's level cap break each time was worth every moment.

The Art of Refinement: Misha's Trace Materials

With his core power unlocked, the next phase was refining his abilities—his Traces. This was where Misha's personality as a four-star character became a blessing. The resource burden was noticeably lighter than for a five-star, like comparing the delicate upkeep of a pocket watch to the overhaul of a grand clock tower. The process was split between his Basic Attack and his other three core abilities.

Misha's Basic Attack Upgrades:

This was the straightforward part. The materials flowed in a clear, linear progression:

  • Crimson Calyx Drops: 2x Borisin Teeth → 6x Lupitoxin Sawteeth → 8x Moon Madness Fang.

  • Dreamjolt Drops: 4x Component → 5x Valve → 5x Engine.

  • Total Credit Cost: 192,000.

Misha's Skill, Ultimate, and Talent Upgrades:

This was the main event, the complex tapestry of his power. The material list grew to include rare weekly boss drops and the coveted Tracks of Destiny.

Trace Level Crimson Calyx Drops Dreamjolt Drops Weekly Boss Drops Tracks of Destiny Credits
2 → 3 2x Borisin Teeth 4x Dream Collection Component - - 4,000
... ... ... ... ... ...
7 → 8 4x Moon Madness Fang 3x Dream Making Engine 1x Past Evil of the Borehole Planet Disaster - 64,000
8 → 9 6x Moon Madness Fang - 1x Past Evil - 128,000
9 → 10 (Max) 11x Moon Madness Fang - 1x Past Evil 1 240,000
📈 Final Tally 2x Teeth, 12x Sawteeth, 23x Fang 6x Comp, 10x Valve, 5x Engine 3x Past Evil 1 522,000

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My farming routes became a ritual. For the Crimson Calyx drops, I made a daily pilgrimage to the Bud of Destruction in Scalegorge Waterscape. The rhythmic combat there was meditative, a sharp contrast to the dreamlike chaos of Penacony. I was grateful for the temporary access granted during his featured banner—a lifeline for newer Trailblazers.

The true gatekeepers, however, were the Past Evils of the Borehole Planet Disaster. These required weekly challenges against the Echo of War in the Seclusion Zone on Herta Space Station. Each attempt felt like trying to bottle a thunderstorm; the drops were never guaranteed, making each successful acquisition a cause for celebration. Saving that single, precious Tracks of Destiny for his final upgrade felt like placing the keystone in a grand arch.

Reflections from the Dreamscape

Looking back from 2026, the process of building Misha was a foundational experience in Honkai: Star Rail's evolving world. He was our first guide to Penacony's resource economy. The total investment was substantial:

  • Credits: A whopping 960,400 in total.

  • Dream Materials: A small mountain of components, valves, and engines.

  • Time: Countless hours in the Dreamscape and Calyxes.

Yet, it never felt like a chore. Building Misha taught me patience and the satisfaction of incremental progress. Watching him go from a new face to a reliable member of my team, his abilities maxed and his potential fully realized, was incredibly rewarding. He was more than a character; he was a milestone, a permanent souvenir from my first steps into the beautiful, bewildering, and sometimes frustratingly elusive dreams of Penacony. The journey to build him was, in its own way, as memorable as the destination.