As the thrilling climax to Penacony's fourth act in Honkai: Star Rail, facing The Past, Present, and Eternal Show isn't just about story progression—it's your ticket to coveted Break Planar Ornaments! 🎭 This trio might seem daunting at first, but trust us, they become manageable as you level up your roster. Though not the toughest encounter, their synergy can trip up unprepared Trailblazers. Perfect for Memory of Chaos runs or Simulated Universe challenges, this fight blends mechanics that demand smart team building and timely reactions. Ready to turn this dream battle into a victory dance? Let's dive in! 💥
🔍 Meet the Boss Trio: Weaknesses & Core Mechanics
The Past, Present, and Eternal Show consists of three distinct units, each with unique attack patterns and elemental vulnerabilities. Knowing these is half the battle won!
- Past Confined And Caged
Weak to Fire 🔥, Lightning ⚡, Imaginary 💫
This physical damage dealer marks targets to unleash devastating AoE strikes. Key moves include:
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Shackle-Bearing Messenger: Locks onto a character—hit it repeatedly to reduce Attack Boost stacks!
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Desmios Evangelion: Follows up with massive Physical damage. Break its weakness to cancel this!
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Present Inebriated By Revelry
Weak to Physical 💥, Fire 🔥, Imaginary 💫
A DoT specialist that applies Wind/Lightning debuffs and detonates them for burst damage. Watch for:
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Feast That Is Set For You: Party-wide DoT application. Stack Effect RES or cleanse immediately!
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Wash Away All Sins For You: Detonates all active DoTs. Shields can mitigate this—save your sustain!
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Tomorrow In Harmonious Chords
Weak to Physical 💥, Fire 🔥, Lightning ⚡
The crowd-control expert that puts your team to sleep for buffs. Critical abilities:
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All Is Calm: Inflicts Alien Dream (sleep + heal). Cleanse fast or wake characters by attacking them!
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Sleep In Heavenly Peace: Mass Alien Dream application. High Effect RES or auto-cleanses are vital!
People Also Ask: "Why is Fire the best element here?" 🔥 Simple—it's the only weakness shared by all three bosses, making it ideal for efficient Toughness breaking!
⚙️ Phase Breakdown: Evolving Threats
The fight escalates across phases, introducing new mechanics. In story mode, you’ll face two phases; Simulated Universe adds a brutal third. Stay sharp!
Phase One: The Prelude
Here, bosses use basic attacks but share two game-changing traits:
Ability | Effect | Counter Strategy |
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Hearing, Together As One | Shared health pool | Focus fire on one boss—damage affects all, but Toughness is individual! |
Appeal, Singular Grace | One boss becomes Impresario (extra action + Speed boost) | Break all weaknesses simultaneously for huge damage! Fire attacks shine here. |
Phase Two: Commandment Chaos
Things get spicy with two new mechanics:
Ability | Effect | Counter Strategy |
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Enact, Heed Thy Command | Commandment unit dispels debuffs/breaks | Delay its action by breaking weaknesses—can’t remove it entirely! |
Dance for Synchrony | Combines all bosses’ ultimates (DoTs → Alien Dream → Physical nuke) | Weakness break reduces frequency. Prioritize cleansing and healing! |
Phase Three: Double Trouble
Exclusive to Simulated Universe, this adds:
Ability | Effect | Counter Strategy |
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Verdict, Eternal Life | Second Commandment in action order | Delay with Fire/Lightning/Imaginary breaks—fire remains MVP! |
People Also Ask: "How do I handle Alien Dream spam?" 😴 Stack Effect RES (aim for 35%+) or use cleansers like Gallagher or Lingsha. Auto-cleanse abilities are golden here!
🚀 Best Teams for 2025: Premium to F2P
Building around Fire weakness breaks and cleanses is key. Here are top comps—adapt based on your roster!
🔥 Premium Team (Max Efficiency)
Character | Role | Why They Shine |
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Firefly (Fire) | Main DPS | AoE Fire breaks & Super Break damage—center on Tomorrow! |
Fugue (Fire) | Support/Sub-DPS | Enables Super Break + Toughness reduction |
Ruan Mei (Ice) | Support | Doubles break efficiency + team buffs |
Lingsha (Fire) | Sustain | Heals + party cleanse via follow-up |
💫 Five-Star Friendly Team
Character | Role | Why They Shine |
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Himeko (Fire) | Main DPS | Follow-up attacks after breaks + solid AoE |
Imaginary March 7th | Sub-DPS | Fire damage support + high free damage |
Harmony Trailblazer | Support | Super Break enable + Imaginary AoE |
Gallagher (Fire) | Sustain | Cleanses + burst heals |
🎯 Free-to-Play Team
Character | Role | Why They Shine |
---|---|---|
Hook (Fire) | Main DPS | AoE Fire breaks—great for trio weakness |
Serval (Lightning) | Sub-DPS | Adds Lightning DoT + breaks |
Harmony Trailblazer | Support | Damage buffs + Super Break |
Gallagher (Fire) | Sustain | Top-tier cleanses + healing |
💡 Pro Tips for Smooth Sailing
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Speed Tuning: Aim for 135+ Speed on DPS to act before bosses! ⏩
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Effect RES Priority: Build relics for 35%+ RES to resist debuffs. Aventurine users can hit 80%!
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Target Order: Start with Past (DoTs hurt!), then Present, then Tomorrow.
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Skill Economy: Save 1 Skill Point for emergencies—use ultimates to interrupt boss sequences!
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Cleanse Wisely: Prioritize DPS units for Alien Dream removal. Heal after DoT detonations! 💉
People Also Ask: "Can I use non-Fire characters?" ✅ Yes! Imaginary/Lightning work as backups, but Fire streamlines the fight—experiment if your builds are optimized!
As you refine your strategy, remember: this trio becomes a cakewalk with investment. Whether you’re chasing ornaments or mastering Penacony, adaptability is your greatest weapon. Happy breaking, Trailblazers! ✨